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    Video Games Have Always Been Queer - 图书

    导演:Bonnie Ruberg
    Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whethe...(展开全部)
    Video Games Have Always Been Queer
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    We Have Never Been Modern - 图书

    1993
    导演:Bruno Latour
    With the rise of science, we moderns believe, the world changed irrevocably, separating us forever from our primitive, premodern ancestors. But if we were to let go of this fond conviction, Bruno Latour asks, what would the world look like? His book, an anthropology of science, shows us how much of modernity is actually a matter of faith. What does it mean to be modern? What d...(展开全部)
    We Have Never Been Modern
    搜索《We Have Never Been Modern》
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    We Have Never Been Modern - 图书

    1993
    导演:Bruno Latour
    With the rise of science, we moderns believe, the world changed irrevocably, separating us forever from our primitive, premodern ancestors. But if we were to let go of this fond conviction, Bruno Latour asks, what would the world look like? His book, an anthropology of science, shows us how much of modernity is actually a matter of faith. What does it mean to be modern? What d...(展开全部)
    We Have Never Been Modern
    搜索《We Have Never Been Modern》
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    What Video Games Have to Teach Us About Learning and Literacy - 图书

    导演:James Paul Gee
    作者简介: 詹姆斯·保罗·吉,美国著名语言学学者,从事心理语言学、话语分析、社会语言学、教育语言学和阅读素养研究。斯坦福大学语言学博士,亚利桑那州立大学阅读研究教授,也是威斯康星-麦迪逊大学“游戏、学习与社会”研究团队以及美国国家教育研究院的成员。近年来,他主要关注集中体现在电子游戏中以视觉符号、图像、多媒介素养为内涵的“新阅读素养”如何被习得的课题,文化学习中的“认同”理论是其学术贡献中的一大亮点。主要学术著作:《游戏改变学习:游戏素养、批判性思维与未来教育》、《数字化时代的语言和学习》、《社会性的大脑:语言、意识形态和社会实践》等。 ==================================== 译者简介: 孙静,南开大学与美国弗吉尼亚大学联合培养博士,游戏文化及功能游戏等学术专家,曾受邀担任全球电子游戏研究年会英文学术论文审稿人、组委...(展开全部)
    What Video Games Have to Teach Us About Learning and Literacy
    搜索《What Video Games Have to Teach Us About Learning and Literacy》
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    Interactive Storytelling for Video Games - 图书

    导演:Josiah Lebowitz
    What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on inter...(展开全部)
    Interactive Storytelling for Video Games
    搜索《Interactive Storytelling for Video Games》
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    Interactive Storytelling for Video Games - 图书

    导演:Josiah Lebowitz
    What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on inter...(展开全部)
    Interactive Storytelling for Video Games
    搜索《Interactive Storytelling for Video Games》
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    How to Play Video Games - 图书

    导演:Matthew Thomas Payne
    What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media te...(展开全部)
    How to Play Video Games
    搜索《How to Play Video Games》
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    Games of Empire: Global Capitalism and Video Games - 图书

    导演:Nick Dyer-Witheford
    In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment.In "Games ...(展开全部)
    Games of Empire: Global Capitalism and Video Games
    搜索《Games of Empire: Global Capitalism and Video Games》
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    罪之法则: You have been chosen - 图书

    导演:普璞
    灰暗压抑的水泥 无所不在的恐惧 那年夏天 姐姐就已经被我们杀死了…… 怨毒和仇恨可以把人变成怎样的怪物? 被伤害是不是注定无法再原谅? 肉体是她,血液是她,声音是她,而灵魂却已属于地狱。 三起诡异的凶案震惊警局 令人发指的密室现场,支离破碎的尸体惨状 难不成他们是被四壁灰暗的水泥所杀? 屡破奇案的警探王峰继续追踪调查 竟牵扯出自己一段不堪回首的阴暗过去 是人还是魔,精心布置了这个局? 似乎每个介入其中者,都会被神秘势力揭开自己都不愿再想起的回忆……
    罪之法则: You have been chosen
    搜索《罪之法则: You have been chosen》
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    Extra Lives: Why Video Games Matter - 图书

    2010
    导演:Tom Bissell
    Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of thirty-four. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said ...(展开全部)
    Extra Lives: Why Video Games Matter
    搜索《Extra Lives: Why Video Games Matter》
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